Description of Ô Ăn Quan 2014 (O an quan) Latest 2016 sticker: https://play.google.com/store/apps/details?id=com.vshtech.games.oanquan O Quan quan (Mandarin Square) is a familiar game of most Vietnamese children (games are many children's favorite). Only with a small land, with pebbles stones, the dining room has become an exciting strategy game. The goblin forces the player to think of the smartest way to gain more troops than the enemy. According to Wiki: It is unclear as to the origin and timing of the start but it is certain that the hut has been in Vietnam for a long time. It may have been inspired by the rice fields here. The story of Ma Hogan Tich (unclear year of birth, death of year), passed away in the year 1086, says he had a work on calculus in the game of eating and talking about hidden numbers ( negative number) of the box appears while playing [1]. Eating nourishment has been common throughout the North, Central and South of Vietnam but in recent years only very few children play. Vietnam Museum of Ethnology has exhibited, introduced and guided this game. Rule: - Objective to win: The winner in this game is the person who when the game ends, the total number of people converted more. Depending on the local rules or agreement between the two players, but the common one is converted into 10 people or 5 people. - Move troops: Each player in his turn will move people according to plan to be able to eat as many people and customs as possible. First-time takers are usually identified by either jail or agreement. When it is your turn, the player will use all his / her numbers in a box with any army selected by that person in the five squares under his control to be sprayed into the boxes, one for each army, starting from th7up 7 Down e nearest cell and may be irregularly distributed or counterclockwise. When the final spread, depending on the situation that the player will have to deal with as follows: - If there is a square containing the troops then continue to use all of them to spread the next direction. - If the next box is a blank (regardless of the cell or population) and then a box containing the army, the player will be eating all the troops in that box. The amount of food that is eaten will be removed from the table for the player to finish the score. If after the box has been re-eaten a box and then another box of troops, then the player has the right to eat the whole army in this box ... So in the game there may be plans to deploy troops. The player eats all the pieces on the table in one go. A cell with many children is called the rich cell, many people call it rich. The player can either by experience or calculate the plan to keep the rich box to eat more points and have fun. - If there is a clearing that contains two or more empty boxes or after eating, the player loses his / her turn and the right to go to the next opponent. - In the case of a turn, but all 5 squares under the control of the player are not populated, then he will have to use 5 people to eat his place to put in each box to a population to make the move. Force. If the player does not have 5 people, he must borrow from the opponent and return when scoring. - The game ends when the entire population and mandarins in the two subdivisions have been eaten. Where two obstructions have been eaten up but still the people, the troops in the squares on any side as if belonging to the player there; This situation is called out of the dead, the people, collect troops, pull back or out, the people, collect troops, sell the field. Relatively small populations (less than 5 populations are considered minor) are called non-small and for the game not to end early for fun, the rules may not be eaten, If you fall into that situation will lose the turn.
Version history Ô Ăn Quan 2014 (O an quan) New in O An Quan 2.1 - Add player name - Fixed some errors Please rate this app
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